AI Insights · Timothy · January 2023
Top 5 Cannabis Games on Android in the US: Q4 2022 Performance
Discover the performance of the top 5 cannabis-themed games on Android in the United States during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top five cannabis-themed games on Android in the United States demonstrated diverse performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics based on Sensor Tower data.
Bud Farm: Idle Tycoon saw its weekly revenue peaking at around $65K in late September but experienced a general decline, settling at approximately $54K by the end of December. Weekly downloads started strong at 7K but dipped to around 3K in November before recovering slightly to 3.9K by the end of the quarter. Active users fluctuated around 30K, with a minor rebound to 31K in December.
Cheech and Chong Bud Farm experienced a steady revenue increase, peaking at about $27K in early November. Downloads, however, saw a significant drop from 3.2K in late September to zero in late November, before slightly recovering to 2K by the end of December. Active users declined from 8.7K to 5.7K in early December but rebounded to 7.3K by the end of the year.
Hempire - Plant Growing Game maintained consistent revenue, starting at $24K and ending at around $27K. Weekly downloads showed varied performance, peaking at 8.9K in late November and closing the quarter at 6.9K. Active users saw a peak at 15K in late November before stabilizing around 12K by the end of December.
Weed Inc: Idle Tycoon experienced a relatively stable revenue trend, hovering around $12K to $14K. Downloads were highest in mid-October at nearly 10K but fell to approximately 5.8K by the end of December. Active users showed a peak at 31K in early October, with a noticeable decline to around 24K by the end of the quarter.
Weed Firm 2: Bud Farm Tycoon had the lowest revenue among the group, averaging around $1.5K throughout the quarter. Downloads were modest, peaking at 1.5K in late September and dropping to 234 by the end of December. Active users started at 4.3K in late September, with a slight decline to 3.6K by the end of the year.
For more detailed insights and data, visit Sensor Tower.